Smoky Forest




I wanted to try making a hyper-realistic Scene for this piece. I modeled 3 different tree meshes and then displaced them procedurally across a terrain mesh to create the forest. For the smoke effects I used custom made fog cards across the scene.
Snow Globe

This was a small project I made where I modeled a snow globe based on my grandfather's log cabin. I used a simple particle effect to create a looping animation.
Ballerina Animation

This project was made with 2 other people, and is a short animation about a 2D ballerina who dances through a 3D modeled Clock. For this animation I worked as the team lead, storywriter, and 3D modeler.




Cursed Cell

This scene was a level that I made for a game jam project (which unfortunately was never finished). The jail cell was to serve as the starting location for a cursed prison escape.
Countertop

















